[Unanswered] World generation Recompile error
Page 1 of 1
[Unanswered] World generation Recompile error
So, i made a stupid mistake earlier in my last post. but im 100 percent sure this is a coding problem and i cant figure out what it is.
MCP recompile error message:
mod_Demonite:
Thanks in advance for the help
MCP recompile error message:
mod_Demonite:
- Code:
package net.minecraft.src;
import java.util.Random;
public class mod_Demonite extends BaseMod {
public static final Item DemonItem = new Item(2000).setItemName("Demonm");
public static final Item DemonPick = new ItemPickaxe(2001, EnumToolMaterial.DEMON).setItemName("DemonPick");
public static final Item DemonShovel = new ItemSpade(2002, EnumToolMaterial.DEMON).setItemName("DemonShovel");
public static final Item DemonAxe = new ItemAxe(2003, EnumToolMaterial.DEMON).setItemName("DemonAxe");
public static final Item DemonHoe = new ItemHoe(2004, EnumToolMaterial.DEMON).setItemName("DemonHoe");
public static final Item DemonSword = new ItemSword(2005, EnumToolMaterial.DEMON).setItemName("DemonSword");
public static final Block DemonOre = new BlockDemonOre(100, 0).setHardness(2.0F).setResistance(5.0F).setBlockName("DemonOre");
public mod_Demonite() {
DemonItem.iconIndex = ModLoader.addOverride("/gui/items.png", "/Metalbot/Demoniteitem.png");
DemonPick.iconIndex = ModLoader.addOverride("/gui/items.png", "/Metalbot/Demonpick.png");
DemonShovel.iconIndex = ModLoader.addOverride("/gui/items.png", "/Metalbot/Demonshovel.png");
DemonAxe.iconIndex = ModLoader.addOverride("/gui/items.png", "/Metalbot/Demonaxe.png");
DemonHoe.iconIndex = ModLoader.addOverride("/gui/items.png", "/Metalbot/Demonhoe.png");
DemonSword.iconIndex = ModLoader.addOverride("/gui/items.png", "/Metalbot/Demonsword.png");
ModLoader.AddName(DemonPick, "Demon Pickaxe");
ModLoader.AddName(DemonShovel, "Demon Shovel");
ModLoader.AddName(DemonAxe, "Demon Axe");
ModLoader.AddName(DemonHoe, "Demon Hoe");
ModLoader.AddName(DemonSword, "Demon Sword");
ModLoader.AddName(DemonItem, "Demonite");
ModLoader.RegisterBlock(DemonOre);
DemonOre.blockIndexInTexture = ModLoader.addOverride("/terrain.png", "/Metalbot/Demoniteore.png");
ModLoader.AddName(DemonOre, "Demonite Ore");
ModLoader.AddRecipe(new ItemStack(DemonPick, 1), new Object[] {
"XXX", " | ", " | ", Character.valueOf('X'), DemonItem, Character.valueOf('|'), Item.stick
});
ModLoader.AddRecipe(new ItemStack(DemonShovel, 1), new Object[] {
" X ", " | ", " | ", Character.valueOf('X'), DemonItem, Character.valueOf('|'), Item.stick
});
ModLoader.AddRecipe(new ItemStack(DemonAxe, 1), new Object[] {
"XX ", "X| ", " | ", Character.valueOf('X'), DemonItem, Character.valueOf('|'), Item.stick
});
ModLoader.AddRecipe(new ItemStack(DemonHoe, 1), new Object[] {
"XX ", " | ", " | ", Character.valueOf('X'), DemonItem, Character.valueOf('|'), Item.stick
});
ModLoader.AddRecipe(new ItemStack(DemonSword, 1), new Object[] {
" X ", " X ", " | ", Character.valueOf('X'), DemonItem, Character.valueOf('|'), Item.stick
});
}
public void GenerateNether(World world, Random rand, int chunkX, int chunkZ)
{
for(int i = 0; i < 9; i++)
{
int randPosX = chunkX + rand.nextInt(16);
int randPosY = rand.nextInt(256);
int randPosZ = chunkZ + rand.nextInt(16);
(new WorldGenMinable(mod_Demonite.Demonore.100, 1).generate(world, rand, randPosX, randPosY, randPosZ);
}
}
public String Version() {
return "1.7.3";
}
}
Thanks in advance for the help
Dumbbumb1- Crafter
- Posts : 13
Join date : 2011-05-06
Similar topics
» MCP recompile error!
» [MCP 3.1]1.5_01 Recompile errors [UNANSWERED]
» [unanswered] Error while following emerald item tutorial [1.5_01] [3.1]
» "Random rand" error + recompiling error [ANSWERED]
» [1.5_01] recompile errors [answered]
» [MCP 3.1]1.5_01 Recompile errors [UNANSWERED]
» [unanswered] Error while following emerald item tutorial [1.5_01] [3.1]
» "Random rand" error + recompiling error [ANSWERED]
» [1.5_01] recompile errors [answered]
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
|
|