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[Unanswered] World generation Recompile error

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[Unanswered] World generation Recompile error Empty [Unanswered] World generation Recompile error

Post by Dumbbumb1 Wed Jul 27, 2011 9:03 pm

So, i made a stupid mistake earlier in my last post. but im 100 percent sure this is a coding problem and i cant figure out what it is.

MCP recompile error message:
[Unanswered] World generation Recompile error Unleddhu

mod_Demonite:
Code:
package net.minecraft.src;

import java.util.Random;

public class mod_Demonite extends BaseMod {
   public static final Item DemonItem = new Item(2000).setItemName("Demonm");
        public static final Item DemonPick = new ItemPickaxe(2001, EnumToolMaterial.DEMON).setItemName("DemonPick");
        public static final Item DemonShovel = new ItemSpade(2002, EnumToolMaterial.DEMON).setItemName("DemonShovel");
        public static final Item DemonAxe = new ItemAxe(2003, EnumToolMaterial.DEMON).setItemName("DemonAxe");
        public static final Item DemonHoe = new ItemHoe(2004, EnumToolMaterial.DEMON).setItemName("DemonHoe");
        public static final Item DemonSword = new ItemSword(2005, EnumToolMaterial.DEMON).setItemName("DemonSword");
        public static final Block DemonOre = new BlockDemonOre(100, 0).setHardness(2.0F).setResistance(5.0F).setBlockName("DemonOre");
        public mod_Demonite() {
   
        DemonItem.iconIndex = ModLoader.addOverride("/gui/items.png", "/Metalbot/Demoniteitem.png");
        DemonPick.iconIndex = ModLoader.addOverride("/gui/items.png", "/Metalbot/Demonpick.png");
        DemonShovel.iconIndex = ModLoader.addOverride("/gui/items.png", "/Metalbot/Demonshovel.png");
        DemonAxe.iconIndex = ModLoader.addOverride("/gui/items.png", "/Metalbot/Demonaxe.png");
        DemonHoe.iconIndex = ModLoader.addOverride("/gui/items.png", "/Metalbot/Demonhoe.png");
        DemonSword.iconIndex = ModLoader.addOverride("/gui/items.png", "/Metalbot/Demonsword.png");

        ModLoader.AddName(DemonPick, "Demon Pickaxe");
        ModLoader.AddName(DemonShovel, "Demon Shovel");
        ModLoader.AddName(DemonAxe, "Demon Axe");
        ModLoader.AddName(DemonHoe, "Demon Hoe");
        ModLoader.AddName(DemonSword, "Demon Sword");
        ModLoader.AddName(DemonItem, "Demonite");

        ModLoader.RegisterBlock(DemonOre);
        DemonOre.blockIndexInTexture = ModLoader.addOverride("/terrain.png", "/Metalbot/Demoniteore.png");
        ModLoader.AddName(DemonOre, "Demonite Ore");

        ModLoader.AddRecipe(new ItemStack(DemonPick, 1), new Object[] {
            "XXX", " | ", " | ", Character.valueOf('X'), DemonItem, Character.valueOf('|'), Item.stick
        });
        ModLoader.AddRecipe(new ItemStack(DemonShovel, 1), new Object[] {
            " X ", " | ", " | ", Character.valueOf('X'), DemonItem, Character.valueOf('|'), Item.stick
        });
        ModLoader.AddRecipe(new ItemStack(DemonAxe, 1), new Object[] {
            "XX ", "X| ", " | ", Character.valueOf('X'), DemonItem, Character.valueOf('|'), Item.stick
        });
        ModLoader.AddRecipe(new ItemStack(DemonHoe, 1), new Object[] {
            "XX ", " | ", " | ", Character.valueOf('X'), DemonItem, Character.valueOf('|'), Item.stick
        });
        ModLoader.AddRecipe(new ItemStack(DemonSword, 1), new Object[] {
            " X ", " X ", " | ", Character.valueOf('X'), DemonItem, Character.valueOf('|'), Item.stick
        });
   
        }

public void GenerateNether(World world, Random rand, int chunkX, int chunkZ)
    {
        for(int i = 0; i < 9; i++)
        {
            int randPosX = chunkX + rand.nextInt(16);
            int randPosY = rand.nextInt(256);
            int randPosZ = chunkZ + rand.nextInt(16);
            (new WorldGenMinable(mod_Demonite.Demonore.100, 1).generate(world, rand, randPosX, randPosY, randPosZ);
        }
    }


   


   public String Version() {
      return "1.7.3";
   }
}

Thanks in advance for the help

Dumbbumb1
Crafter

Posts : 13
Join date : 2011-05-06

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